“I think that the passion of the team radiates from all parts of the game”, Magnus “Soundboy” Jansén, Lead Game Designer on World in Conflict, explains. How come World in Conflict stuck with players for all these years? The level of detail that went into both with the joyful recreation of 80s America really excited me. The level of detail that went into both with the joyful recreation of 80s America really excited me.” ”The first trailer with the fight in the mall, and our first map with the small town (that got named “Hometown” in the final game). “What I first fell in love with in World of Conflict was the fantasy of war in Suburbia”, Petter Sydow, Vice President of Development of the game, said when asked what got him excited to work on it.