That said, the strategy of 'play lots of minions with taunt and board clears' may not be effective: With Maiev ready to remove even the largest of taunts and Kayn ready to walk right past them, blocking out Demon Hunters with board may not be as easy as running a Resurrect Priest. So you want to target that game plan and prevent it from working.ĭemon Hunters are packing a lot of burst potential and may always be threatening you with lethal, so putting taunts in their way seems like the natural counter plan. Demon Hunters will want to get in for early damage and close games out with burst. Demon Hunter looks like an aggressive class, whether that aggression is achieved through pure aggro, combo, or midrange archetypes. To craft these strategies, I've made some assumptions about how the class will play.